Klienci

Studio

Rebel Wolves is a new studio, but our team has years of experience working on some of the most critically acclaimed video games of all times. We co-created titles such as “The Witcher 3”, “Cyberpunk 2077”, and many others.

We decided to create our own studio and run it on our own terms. Chief among them: the team comes first, always. Happy people make great games – games players want and deserve. Yes, it’s as simple as that.

We’re industry veterans, but we’re hungry for more. We want to create amazing virtual worlds, filled to the brim with powerful emotions and unique experiences. Most of all, we want to share our boundless passion for video games. We know what players love, because we’re players ourselves.

We’re currently working on our own AAA IP, story-driven RPG saga for PCs and next-gen consoles. We’re humbled by the interest and will share more as soon as we can. Thank you for your patience – it’ll be worth it!

Mission

We want to do two things. Sounds modest? Well, keep reading.

One is to revolutionize the RPG genre. We love these games, we’ve been playing and making them for decades – and now we want to take them a step further. Our titles will be quality driven and innovative. We don’t want to create another game, we want to create the game. We’re experts in our respective fields, confident in our abilities, and wildly passionate about what we do.

Second – is to create a studio where developers can thrive, united by a common goal and a sense of camaraderie. Our priority is the team, and the team’s priority is to create the best RPG games the world has seen.

Ambitious? Watch us.

Values

There are three values which are particularly important to us.

1

fairness. We want to be fair with each other, with gamers, and with our business partners. We want to communicate openly and honestly, give it our best and appreciate what we get in return.

2

teamwork. We want to create a space where diverse developers come together and create something that’s bigger than the sum of its parts. Where people support each other and help one another grow. Where each voice matters.

3

openness. We appreciate honesty. We want to hear your thoughts and promise to consider any feedback seriously. We’re experienced, but there’s still plenty we need to learn. We’ll appreciate your input.

Klienci

A Company Driven By Love For RPGs

Services

Games

We’re currently working on our own AAA IP, dark fantasy RPG – the first title of a planned saga. And though we’re dying to tell you more, that’s all we can share at this point. Frustrating, we know!

But… Let’s talk about what we want the game to be, how we’re approaching making it and what we’re striving to achieve.

1

we consider games to be a form of art – and real art has ambition. That we have in spades. We want to tell stories which will shake you to the core, draw you in, make you second guess your instincts. We want to create a truly immersive narrative, an experience you will remember – and continue to recall – long after the credits roll.

2

we believe games must be fun. We aim to create meaty, dynamic gameplay systems, which will bring a breath of fresh air to RPG games. You will immediately understand how they work – and then spend hours playing to create the best build.

3

we think games should make the most of interactivity, offer you as much freedom as possible. Our goal is to give you plenty of ways to solve a problem and then let you have a go at it. There will be no right or wrong way to play the game – it’ll be up to you to decide what is your way.

Are you ready for a new RPG saga?

Services
Team

Core Team

Who are we?

We’re experts. Each of us is a world-class specialist in their respective field. We have decades of experience in video game development between us – and we’re ready for new challenges.

We’re focused. We know what we want to do, and how to get there. We’re not trying to prove anything to anyone – we’re here to make great games, and that’s that.

We’re loyal. We’re a pack. One for all, all for one. We make key decisions together. We share profits between the team. We communicate openly and respectfully.

Konrad Tomaszkiewicz

Konrad Tomaszkiewicz

CEO and Game Director
Daniel Sadowski

Daniel Sadowski

Design Director

Jakub Szamałek

Narrative Director & Main Writer
Tamara Zawada

Tamara Zawada

Animation Director
Bartlomiej Gawel

Bartłomiej Gaweł

Art Director

Tomasz Wójcik

CTO
Michal Boryka

Michał Boryka

CFO
Przemysław Wójcik

Przemysław Wójcik

Executive Producer
Robert Murzynowski

Robert Murzynowski

Studio Head

Marta Grabiec

General Counsel

Izabella Samel-Kowalik

HR Manager

Tomasz Tinc

Chief Publishing Officer

Career

Join the Pack!

We are embarking on an epic journey: not just building something new and great for gamers, but doing it better for everyone. We've got a Plan to follow while expanding. This is the Call you've been waiting for: join the Pack of Rebel Wolves and have a meaningful impact on the creation of the Next Big Thing in RPG games. We work in a flexible model: from a beautiful new office in Warsaw's Ursynów quarter, to full remote work.

Please note, we are NOT looking for recruitment services or agencies.

All

programming

art and animation

design

Gameplay Programmer

Programming

Rebel Wolves are looking for Gameplay Programmer to join the pack!

We’re working on a story-driven, dark fantasy AAA RPG for PC & consoles, powered by Unreal Engine 5. Sounds like something you might be interested in? This job is for you if you’re up for coding gameplay features with Unreal Engine.

More about us: https://rebel-wolves.com

One of our goals is to build a solid and passionate team of great coders, who enjoy working together. The team is in fact the most significant value of a game development company and we put the team at the top of our core values.

What you would do:
Work closely with both design and code teams to deliver new features and make the game feel great.

Where from?
From wherever you feel comfortable. We have an excellent office in Warsaw (Dereniowa Street), but it’s up to you if you want to show up there.

What we require:
At this point, we’re looking for someone experienced in C++ and Unreal Engine, with a proven track of delivered projects. You need to be smart, your mind needs to be open and you need to know your trade.

What we offer:

  • A fair salary, depending on your skill and XP. Profit-sharing options are included.
  • Flexible working hours with core hours
  • Do we crunch? God no, we don’t. We’re trying hard to build a healthy working environment based on trust and mutual respect. Toxic ideas are not an option.

Interested? Drop us a line at [recruitment@rebel-wolves.com] with the subject line “Gameplay Programmer” (please include the usual cv).

Please be advised that we will contact only shortlisted Candidates.

By clicking the "Apply" button or otherwise sending a recruitment application to REBEL WOLVES sp. z o.o. with its registered office in: Dereniowa 60/U4, 02-776 Warsaw (Employer - data administrator), you agree to the processing by the Employer of your personal data contained in the recruitment application for the purpose of recruiting for the position indicated in the advertisement. You can withdraw your consent at any time by contacting us at the following e-mail address: recruitment@rebel-wolves.com.
Full information on the processing of your personal data can be found here.

Gameplay Animator / Senior Gameplay Animator

Art And Animation

Rebel Wolves are looking for:

We are looking for a skilled Gameplay Animator with years of experience preferably in the video games industry.
Most animations you will work on are motion captured. The main software we use for creating gameplay animations is Autodesk Motionbuilder (familiarity with Motionbuilder is a must).
As we are a rather small, dynamic studio, you will have the opportunity to engage in a wide range of activities, from planning, directing mocap, creating animation assets, to supporting the gameplay team in getting the animations connected in the engine.
We are a multicultural team, and our main communication language is English (B2 level is required).
You will be welcome to work on-site in our beautiful office in Warsaw, Poland, however, we are a hybrid studio, and even working fully remotely is an option.
We are focused on creating a strong team where teamwork is one of the biggest strengths. We are looking for someone who will become a part of the team for many years to come, if you are interested in a short-term cooperation, this position is not for you.
We are creating a AAA story driven game. The visual style of animation is grounded and realistic.
Our website: [https://rebel-wolves.com]
If you are interested in this position and think you would fit our team, please send us your CV and demo reel showcasing your skill level as an animator to [recruitment@rebel-wolves.com] with the subject line “Animator”.
Good luck!

Please be advised that we will contact only shortlisted Candidates.

By clicking the "Apply" button or otherwise sending a recruitment application to REBEL WOLVES sp. z o.o. with its registered office in: Dereniowa 60/U4, 02-776 Warsaw (Employer - data administrator), you agree to the processing by the Employer of your personal data contained in the recruitment application for the purpose of recruiting for the position indicated in the advertisement. You can withdraw your consent at any time by contacting us at the following e-mail address: recruitment@rebel-wolves.com.
Full information on the processing of your personal data can be found here.

Tools Programmer

Programming

Rebel Wolves are looking for Tools Programmer to join the pack!

We’re working on a story-driven, dark fantasy AAA RPG for PC & consoles, powered by Unreal Engine 5. Sounds like something you might be interested in? This job is for you if you’re up for coding tools with Unreal Engine.

More about us: https://rebel-wolves.com

One of our goals is to build a solid and passionate team of great coders, who enjoy working together. The team is in fact the most significant value of a game development company and we put the team at the top of our core values.

What you would do:
Delivering great tools for our team to make their lives easier.

Where from?
From wherever you feel comfortable. We have an excellent office in Warsaw (Dereniowa Street), but it’s up to you if you want to show up there.

What we require:
At this point, we’re looking for someone experienced in C++ and Unreal Engine, with a proven track of delivered projects. You need to be smart, your mind needs to be open and you need to know your trade.

What we offer:

  • A fair salary, depending on your skill and XP. Profit-sharing options are included.
  • Flexible working hours with core hours
  • Do we crunch? God no, we don’t. We’re trying hard to build a healthy working environment based on trust and mutual respect. Toxic ideas are not an option.

Interested? Drop us a line at [recruitment@rebel-wolves.com] with the subject line “Tools Programmer” (please include the usual cv).

Please be advised that we will contact only shortlisted Candidates.

By clicking the "Apply" button or otherwise sending a recruitment application to REBEL WOLVES sp. z o.o. with its registered office in: Dereniowa 60/U4, 02-776 Warsaw (Employer - data administrator), you agree to the processing by the Employer of your personal data contained in the recruitment application for the purpose of recruiting for the position indicated in the advertisement. You can withdraw your consent at any time by contacting us at the following e-mail address: recruitment@rebel-wolves.com.
Full information on the processing of your personal data can be found here.

Combat Designer

Design

Rebel Wolves is, at its core, a team of experienced veterans, who want to make great, and innovative Role-Playing Games! We’re working on a brand new AAA story-driven dark fantasy RPG for PCs and consoles in Unreal Engine 5. And we’re looking for you to join us!

Great RPGs tell amazing stories, but also provide Players with high quality combat that’s an organic part of the whole experience.

As a Combat Designer you will be responsible for designing, and prototyping (Unreal Engine 5 Blueprints) combat mechanics, enemies, boss fights, combat skills, and much more!

You will work in a multidisciplinary team, closely together with artists, animators, quest designers, and programmers to deliver state of the art gameplay with one clear goal: to create a brand new game that will evolve the genre, and become a stepping stone in the history of Role Playing Games!

Here is what we require:

  • At least 2 years of experience as a combat designer, with at least one commercially shipped title
  • Very good knowledge of Unreal Engine 5 and Blueprints
  • Proficiency in written and spoken English
  • A good sense of humor, and a flawless, proactive work ethic

Here is what we offer:

  • Competitive salary, including a share in profits after the game’s release
  • Flexible work environment: on-site, remote, and hybrid options available, with flexible working hours (core hours 11 am - 3 pm)
  • Strict no-crunch working environment, based on trust and mutual respect
  • Modern office located in Ursynów close to the Metro Station

Still here? Good!
Drop us a line together with your CV and portfolio at [recruitment@rebel-wolves.com] with the subject line “Combat Designer”! And join us on-site in Ursynów (Warsaw), or remotely.

We’re waiting for you!

Please be advised that we will contact only shortlisted Candidates.

By clicking the "Apply" button or otherwise sending a recruitment application to REBEL WOLVES sp. z o.o. with its registered office in: Dereniowa 60/U4, 02-776 Warsaw (Employer - data administrator), you agree to the processing by the Employer of your personal data contained in the recruitment application for the purpose of recruiting for the position indicated in the advertisement. You can withdraw your consent at any time by contacting us at the following e-mail address: recruitment@rebel-wolves.com.
Full information on the processing of your personal data can be found here.

Team
Contact
Contact